GearLib
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GearLib.API Namespace Reference

Classes

class  Behaviour
 Base class for a Behaviour to attach to your Part. Ideal usage is inheriting from this class (public class MyBehaviour : Behaviour {}) More...
 
class  LinkType
 Base class for a new Link Type in the game. Allows your mod Parts to connect together. More...
 
class  Material
 
class  Part
 Base class to use when creating a new Part.

These can be created using:
Part new_part = new Part(args);

or by inheriting like so:
class NewPart : Part
{
public NewPart() : base(args)
{
// Your code here
}
}
More...